
Emily Karnes
Eh... fine? Pretty, and had the beginnings of an atmospheric story. The gameplay, though, suffers from some sins of the genre. First, a lot of items are locked up or placed where they are because... that's where they needed to be for the puzzle. There's no logical, in-world reason. Same reason for not holding onto useful tools to reuse. Each objective is painfully linear, awarding exactly one item for progression. Puzzles are very easy (played on hard mode.) Liked the sliding block puzzle.
3 people found this review helpful

Paulita O'Connor
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Good graphics, a little dark making some areas hard to see. The puzzles were fairly easy. I liked the camera & that you could hide your items to see the full screen. A realistic feel, items in places that someone might have actually set them down not just a random hiding place. Nice little teaser, left me in suspense and ready to start the next chapter & see what happens next.
61 people found this review helpful

A Google user
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Hello! I've seen the complaints.. This game was fun. I'd pay for the rest of it. I loved that this was a demo without ads. I maybe would include demo in the title for now just so there was less complaints. Otherwise, the graphics were great, the transitions smooth, sound effects were great. There was just enough to story to be like, "Hmmmm what the hell..." The puzzles were cool. Some of them like the arrows to the bridge control were a little..vague? I'd guess I'd say? Also the color locks.
31 people found this review helpful
NovaSoft Interactive
September 27, 2019
Thank you for the valuable feedback Erica! We thought that including "Prologue" in the title would have been enough, however I can see how it could have been confusing for some people. It has been a good learning experience, so the next games will have better puzzles! Thank you again for the comments