
A Google user
i love the graphics, but this style of game is not meant to pause when the app is closed. there isn't really "gameplay" aside from occasionally tapping the ingredient bag, summoning a hero, and telling your cooks what to make. thus i fail to see the appeal of leaving the app running when literally every other app on my phone is more interactive. I'd love it if it ran passively and i could just swoop in, harvest, re-up dishes and swoop out while heroes keep dungeoning and food sells.
8 people found this review helpful

Kaitlyn Pontious
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Some advice. Love the game but definitely needs improvement. 1. Very difficult to get heroes and it feels a tad grindish to get coins, when pricing for things is so high so fast. 2. A collect all button for the dungeons would be great. I usually fat finger when I'm going through to collect from each individual dungeon and hit something else like the replay stage button. 3. Offline aspects. Game doesn't really progress at all unless you have it open. 4. Easier way to raise chefs max cooking #
20 people found this review helpful

Abigail Henning
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6/10. The first 2-3 days I couldnt stop playing it! But after that it just got grindy and the ingredients were impossible to get. The times were pretty bad too. If the developers kept it just like it was at the start this could've been a way better more fun game. Good idea but too much work for what its worth. (The event times were so short it was rediculous)
36 people found this review helpful